Tag: windows 10

October 12, 2016

When developing applications that utilize data files, there are a few things to consider with file access – especially when building for a platform such as the Universal Windows platform (UWP). Before we dive into the specifics of how to do this with UWP apps (read: HoloLens), here are three important points to remember: Universal Windows […]

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November 19, 2015

Hey everyone! This week, I’ve been struggling with an irritating “bug” in KittenVR as I worked towards getting a version of it built for the Windows 10 Universal application platform. I finally got it “fixed” and a good laugh out of it, so I figured I’d share just in case other new game developers run […]

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January 21, 2015

Today at the Windows 10 Preview event, Microsoft officially announced their stake in the VR/AR game with Windows Holographic and Microsoft HoloLens – we are officially living in the future. Today’s Windows 10 event generated a lot of buzz for the HoloLens and Windows Holographic, with a live demo of an app called HoloStudio showing a drone […]

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