Tag: webvr

April 9, 2015

I’m in the process of writing an ASP.NET web application using Three.JS and WebVR, specifically with the webvr-boilerplate library from Borismus on GitHub, and wanted to share the small change I’ve used to quickly set up a basic movement mechanism for the camera. This isn’t an intensive tutorial on getting set up with WebVR or Three.JS, though […]

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February 3, 2015

Back in January, I wrote about my first attempt at using the new WebVR “standards” (I’ll get more into this later) to make a mini JavaScript application that uses Three.js and a Three VR Renderer from wwwtyro. In this post, I’ll walk through the steps that I followed to get a demo up and running using […]

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January 24, 2015

Last week on Twitter, I mentioned that I would be working on a virtual reality project for a team hackathon at work – the goal of the two day event was to just have fun, learn some new things, and take time to work on projects outside of our day-to-day jobs. Although the hackathon itself turned […]

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