Tag: vr

May 21, 2018

It’s been a while since I’ve regularly blogged, but I hope you’re ready for an influx of posts because it’s that wonderful time of year – time for Viva Technology 2018 in Paris! Curious what Viva Tech’s all about? Check out my recap posts from last year’s conference, including the can’t-miss review of the Icaros […]

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October 8, 2017

A couple of weeks back, I saw a request on Twitter for information about how to go about starting or contributing to open source software and projects, and I wanted to share what my experience with OSS has been, and my recommendations for anyone looking to get more involved with it (especially focusing on virtual […]

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June 24, 2017

It’s been less than a week since Viva Tech 2017 wrapped up, and I’m still considering all the ways that I can make it out there again next year for one of Europe’s largest technology and innovation conferences. Now that I’ve been solidly re-adjusted to being back in daily swing of things, I wanted to […]

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June 16, 2017

It’s no secret that I’m a huge fan of flying in virtual reality – so when I had the opportunity to try out Icaros here at Viva Tech today, I was so ready to jump in. I honestly could not stop giggling throughout the experience, and it did not disappoint! The Icaros device is meant […]

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June 14, 2017

I could not be more excited to have landed in France this morning for VivaTech, a showcase conference for future-oriented technology and startups here in Paris. The conference begins tomorrow, and I’ll be roaming the show floor to catch up with VR and other emerging technology startups and listen to some pretty inspiring talks about […]

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June 13, 2017

A few weeks ago, I spoke briefly on a new passion project of mine, combining natural language processing and virtual reality to start harnessing our tendencies towards conversational interactions to build out a new degree of engagement in a virtual space. Natural language processing is an important segment of machine learning, and powers our digital […]

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February 28, 2017

During conference weeks, it’s kind of amazing to me to see how much seems to happen over the course of a single day or two. Today was the second day of the 2017 Game Developer Conference, but I decided to take a half day to keep on top of work and start exercising some of […]

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February 27, 2017

Tis the season for GDC, VRDC, and a whole host of other 3D, gaming, and immersive technology-related events. This week, combining the spring Virtual Reality Developer Conference and Game Developer Conference, Moscone Center in downtown San Francisco is teeming with developers, designers, audio engineers, marketing, and business folks across the games, entertainment, and VR/AR industries. […]

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