Someone is in my Computer – How *Not* to Properly Secure your VR Server

A few days ago, between sniffling, sneezing, and attempting to nap away a pretty nasty cold, I was spending some time working on my home-away-from-the-physical-world that I’m building using High Fidelity when something quite literally out of my imagination happened. It was very clearly a scenario where the “problem was between the chair and monitor” – […]

A Reflection on 2016

When I think back to what this year has brought with it, it can be easy to focus on the negatives. 2016 has felt like an entire lifetime, and in some ways, it was. I wanted to share some of the highlights about what I’ve worked on, what it meant to me, and where I […]

Setting up a Custom Domain in High Fidelity

I recently started playing around with High Fidelity, an open source virtual reality content creation platform. It’s a distributed, self-hosted way to create your own virtual reality domains and socialize in VR, and I’ve been interested in the technology for a while, so I decided to document the process that I went through to get […]

OC 3 & Reality, Virtually Hack Recap!

What a week! It’s a busy few weeks for the VR industry: Oculus by Facebook hosted their third developer conference, OC3, in San Jose this past week, MIT Media Lab held a four-day hackathon in Boston focusing on virtual and augmented reality over the weekend, and Valve has their Steam Dev Days starting this week – […]