Tag: virtual reality

June 3, 2019

A Macbook laptop faces the camera head-on. The canvas HTML element is printed on the screen.

There is a lot of work that can be done to improve accessibility of 3D content on the web. This post discusses a project that explores using image recognition APIs to caption the content of a three.js WebGL scene.

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March 12, 2019

Blue icons in the shape of people connected by blue lines

Hi from Austin, everyone! I’m here in town for South By Southwest, a giant conference that takes over the city of Austin, Texas and has tracks across all sorts of themes relating to immersive media, virtual reality, technology, music, politics, and beyond. It’s been a little overwhelming and a lot exciting, and it will culminate […]

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October 8, 2017

A couple of weeks back, I saw a request on Twitter for information about how to go about starting or contributing to open source software and projects, and I wanted to share what my experience with OSS has been, and my recommendations for anyone looking to get more involved with it (especially focusing on virtual […]

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June 24, 2017

It’s been less than a week since Viva Tech 2017 wrapped up, and I’m still considering all the ways that I can make it out there again next year for one of Europe’s largest technology and innovation conferences. Now that I’ve been solidly re-adjusted to being back in daily swing of things, I wanted to […]

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June 16, 2017

It’s no secret that I’m a huge fan of flying in virtual reality – so when I had the opportunity to try out Icaros here at Viva Tech today, I was so ready to jump in. I honestly could not stop giggling throughout the experience, and it did not disappoint! The Icaros device is meant […]

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February 28, 2017

During conference weeks, it’s kind of amazing to me to see how much seems to happen over the course of a single day or two. Today was the second day of the 2017 Game Developer Conference, but I decided to take a half day to keep on top of work and start exercising some of […]

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February 27, 2017

Tis the season for GDC, VRDC, and a whole host of other 3D, gaming, and immersive technology-related events. This week, combining the spring Virtual Reality Developer Conference and Game Developer Conference, Moscone Center in downtown San Francisco is teeming with developers, designers, audio engineers, marketing, and business folks across the games, entertainment, and VR/AR industries. […]

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February 25, 2017

Teaching in Virtual Reality Every day, I feel incredibly fortunate to go to work in such an amazing industry that has no shortages of new and exciting things to explore and learn. This past week, I got a chance to bring together two of my favorite things that I’ve been doing over the past several […]

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