Collecting Kittens in Unity with KittenVR

Kitten VR began as an experiment with building low poly environments in Unity 5, and quickly turned into a simple application with a lot of potential. My goals with Kitten VR are twofold: to have a simple, easy to play mini-game for use with virtual reality devices that I can use as a basis for […]

Creating a Timer GUI in Unity

Hey all! February has been a busy month for me – I’ve been heads down in several projects and cranking out more content for my upcoming Unity tutorial, but over the past few days I worked on a simple scripting exercise to add a timer to the maze I’m building/writing about in the tutorial and […]