Tag: running Unity WebGL content from file:// urls

June 2, 2015

Hey all! Yesterday, I spent a good chunk of my morning attempting to get staging slots set up for my Azure deployment of KittenVR.com, but I ran into too many challenges with accidentally failing at git branching, so I decided to take a risk and deploy straight to release. The mission? Get Kitten–, the non-VR […]

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