Tag: open source

October 8, 2017

A couple of weeks back, I saw a request on Twitter for information about how to go about starting or contributing to open source software and projects, and I wanted to share what my experience with OSS has been, and my recommendations for anyone looking to get more involved with it (especially focusing on virtual […]

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December 17, 2016

I recently started playing around with High Fidelity, an open source virtual reality content creation platform. It’s a distributed, self-hosted way to create your own virtual reality domains and socialize in VR, and I’ve been interested in the technology for a while, so I decided to document the process that I went through to get […]

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June 24, 2015

I recently submitted a talk to a conference that proposed an open call for action within the developer community to take a look at open source VR and to hopefully inspire people to help collaborate with the growing field of virtual reality. Unfortunately, my session was rejected with the statement that it was “too technical” for […]

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