There is a lot of work that can be done to improve accessibility of 3D content on the web. This post discusses a project that explores using image recognition APIs to caption the content of a three.js WebGL scene.
Tag: machine learning
It’s been less than a week since Viva Tech 2017 wrapped up, and I’m still considering all the ways that I can make it out there again next year for one of Europe’s largest technology and innovation conferences. Now that I’ve been solidly re-adjusted to being back in daily swing of things, I wanted to […]