Tag: gdc

February 28, 2017

During conference weeks, it’s kind of amazing to me to see how much seems to happen over the course of a single day or two. Today was the second day of the 2017 Game Developer Conference, but I decided to take a half day to keep on top of work and start exercising some of […]

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February 27, 2017

Tis the season for GDC, VRDC, and a whole host of other 3D, gaming, and immersive technology-related events. This week, combining the spring Virtual Reality Developer Conference and Game Developer Conference, Moscone Center in downtown San Francisco is teeming with developers, designers, audio engineers, marketing, and business folks across the games, entertainment, and VR/AR industries. […]

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February 25, 2017

Teaching in Virtual Reality Every day, I feel incredibly fortunate to go to work in such an amazing industry that has no shortages of new and exciting things to explore and learn. This past week, I got a chance to bring together two of my favorite things that I’ve been doing over the past several […]

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March 21, 2016

Welcome to Monday Musings. You know the drill. The past week was an incredible adventure of VR, games, and great company, starting with the VR Hackathon and going straight through GDC. I only had a chance to check out the Expo floor, but even without a full conference pass, I was kept busy from Friday-Friday. […]

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March 3, 2015

Only days after Oculus announced their Mobile VR Game Jam and Samsung revealed the second iteration of their Gear VR headset, the momentum around smartphone VR games at GDC continued. Robot Invader co-founder Chris Pruett discussed Dead Secret, an upcoming Gear VR murder mystery title, and the process for making the game VR-ready. Pruett, who also works for Oculus’s Developer […]

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