At first glance, the cube may look fairly normal. There’s an element of red and blue to the cube, and it doesn’t seem out of the ordinary. The cube itself actually isn’t special at all – but if you take a look at the scene view on the left in the image above, you may […]
What’s that I see? Custom Culling Masks and Cameras in Unity
Blog Posts ,Programming ,Tutorials ,Unity ,Virtual RealityNovember 17, 2016
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