There is a lot of work that can be done to improve accessibility of 3D content on the web. This post discusses a project that explores using image recognition APIs to caption the content of a three.js WebGL scene.
Tag: computer vision
The past few weeks have been a blur for me, but in some of the best ways possible. I’ve been able to spend a fair amount of my time programming on the HoloLens, and participated as a mentor in Berkeley’s CalHacks hackathon this past weekend, which was equal parts exhausting and incredibly fun. It was […]