There is a lot of work that can be done to improve accessibility of 3D content on the web. This post discusses a project that explores using image recognition APIs to caption the content of a three.js WebGL scene.
Hello, fellow developers! This is part two of a 2-part series that I did about getting Unity WebGL games up and running on Azure WebApps. Part one covered the process of getting a local IIS webserver up and running for testing out the Unity-generated WebGL build of a Unity game, and this post will cover the […]
I recently wrote about updating my website as part of my new job change, and one of the things that I had some trouble with was figuring out all of the things I needed to change on Namecheap to get my Azure site up and running properly with my custom domains. There are a bunch of […]