Last week, with the release of Unity 5.5, new features around developing for HoloLens were added. The last HoloLens project that I worked on and released last month used the 5.4 HoloLens Technical Preview build of Unity, and an older version of the HoloToolKit, so when I sat down yesterday to start a new project, […]
Unity 5.5 and the HoloToolkit – Changes in Input when Developing HoloLens Apps
Blog Posts ,HoloLens ,Programming ,UnityDecember 7, 2016
misslivirose
