SFVR #8 – Recap

Augmented Reality ,Events ,Virtual Reality
February 27, 2015

Last night, SFVR was featured at the REAL 2015 Conference with some great speakers and awesome exhibitions set up! Here’s my quick recap of what went down.

Photo uploaded by Matt Sonic to SFVR on Meetup

Photo uploaded by Matt Sonic to SFVR on Meetup

The meetup, which was included as part of the ending festivities at the REAL 2015 Expo, took place in one of the Fort Mason buildings and was set up with stage, seating area, and expo booths surrounding the floor. Companies demonstrating VR-related products and software included Homido (check out my review of their headset here), Tactical Haptics, Leap Motion, Jaunt, Meta, and Microsoft, along with others.

Jody Medich, a user experience expert at Leap Motion, kicked off the presentations with an awesome talk about how we utilize spacial awareness and memory in our daily tasks, and discussed ways that we could use virtual reality and augmented reality to change our current 2D computing paradigm to more closely match what we expect at a cognitive level. There were some really interesting points made about how we can build software for VR/AR devices to work better with our proprioceptive system, and she did an excellent job focusing on the human aspect of VR/AR tech.

“I want to make super humans, not super computers.” – Jody Medich, Leap Motion

During the announcements time following Medich’s talk, UK-based VRgo showed off a video showcasing a virtual reality chair designed to improve immersion in VR experiences, with a note that they plan on launching a Kickstarter campaign in the coming months. Depending on the price tag, I would be very excited to back something like this, so I’m definitely keeping an eye out for it in the future. Microsoft Game Evangelist Kat Harris demonstrated the use of Visual Studio Community Edition with Unity, and several companies announced that they were hiring, so if you’re interested in a VR job, the meetup groups are an excellent resource to find those. Following these announcements was another talk, this one by Neth Nom, who focused on the importance of storytelling aspects of virtual experiences and games.

Overall, it was another awesome meetup experience and I highly encourage anyone interested in the tech to check out their local VR meetup groups! It’s hard to really capture the creativity and technological advancements in a retrospective blog post, so definitely consider stopping by the next one – you can find SFVR on Meetup here.

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2 thoughts on “SFVR #8 – Recap”

  1. Matt Sonic says:

    Thanks for writing this recap! I’m so glad you’re part of the VR community and I look forward to seeing you at SFVR #9 🙂

    1. Livi Rose says:

      Thank you for such a great event, Matt! I can’t wait for the future ones!

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