Monday Musings: Rift Setup

Blog Posts ,Random Musings ,Virtual Reality
April 18, 2016

I was recently in Philadelphia for two tech conferences, but I was quite excited when I came home to my Oculus Rift, just waiting to be opened and enjoyed. My apartment was a minor disaster zone with a temporary Vive setup and more cables than I knew what to do with on my desk, so this past weekend was full of tidying up and rearranging furniture into a more permanent configuration. Yesterday, I finally sat down to unbox and set up my Rift – and figured I’d do my Monday Musings today on the first impressions.

Right off the bat, I was impressed by the packaging on the Rift. The box itself was incredibly solid and organized well, and the Oculus set up experience was polished and straightforward. The Rift itself feels comfortable and was easy to get configured. I had friends over, so I turned away to talk to them more about the differences between the Rift and the Vive when I hear “Uh, Liv? How do you turn the headset on?”

Now, Oculus Home had been opened, and the headset had been running just fine when I had set it down, so I picked it up and put it on with Lucky’s Tale running. Nothing. Total black display. I restarted Oculus Home and then the computer. Each time, Oculus Home had mentioned that the headset was detected and running, but with each restart, the headset would only run for about 3 or 4 minutes before the screen would flicker and then die again.

That said, the times when it does work? Pretty freaking awesome. The tracking is smooth and the games look fantastic. With those few minutes, I have to say, I was pretty impressed. The display on the Rift was incredibly crisp – even though I had been playing a few of the launch experiences on the DK 2, I found myself audibly saying “Wow” for several of the games that I tried. Naturally, the fact that the display kept giving out was incredibly disappointing, but I’ve been getting help from the Oculus Support team and will try poking around with the cabling on the HMD sometime today to see if it’s just a matter of a loose connection.

Even with the wonky display, I’m really excited for what the future holds for me and my CV 1. The overall experience is polished and easily set up, and the smaller form factor with the case will make it easy to travel to do demos. I’ll update this once I have a chance to try fixing up the cables, but rest assured – I’m incredibly thankful to have this device, and I can’t wait to see more of what the next year from Oculus entails.

UPDATE:

Good news everyone! After I tested reseating the cables in the HMD by removing the face plate, I was able to use the Rift without any noticeable issues in the display after all! Big shout out to Twitter and to Steve with Oculus Support for responding quickly with suggestions. I’m thrilled that I now have a fully functional Rift and I can’t wait to start playing games and getting into the depths of development for it.

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