One of my goals for 2017 is to stay more organized – and part of that has been figuring out a good system for all of my VR headsets and associated gear. When I first got my HTC Vive, I played around with the Makerbot in the office and printed out a controller mount for […]
This past weekend, I finally had a bit of time to sit down and play some of the VR apps that have been sitting in my Steam library, as well as make a few improvements to my overall setup that has dramatically increased the overall experience of my Vive play. The first thing that I […]
You all may have noticed a trend if you’ve been following my blog for a while: I’m a bit of a Star Wars fan. Okay, that’s kind of putting it mildly. I’m actually a pretty big Star Wars fan, so when I heard that Trials on Tatooine was announced, I knew that it was a […]
In this tutorial, we’ll be making a simple bubble blaster for the HTC Vive! This tutorial is for people who are interested in building a simple app for the HTC Vive – it’s assumed that you have a little bit of prior experience in Unity, so if you’re brand-new to Unity and VR in […]
Hey everyone! If you missed it, my last episode of Just A/VR Show covers some of the basics of getting setup with the SteamVR plugin in Unity for the HTC Vive – I’ve been working on a sample project using these and today’s 5 Minute Script covers the basics of setting up the controllers to […]
Hey everyone! A new episode of Just A/VR Show is now live over on Channel 9! In this video, I talk about the SteamVR plugin for Unity, getting started with building an HTC Vive application, and you get the bonus of seeing me flounder around a bit getting my Vive on!
I have a new project well under way, and today I finally had a chance to sit down and poke around with OpenVR / SteamVR to build with my Vive, which has been getting a lot of love in this household. I wanted to share a few tips that I picked up today, as well […]