Category: Virtual Reality

June 13, 2017

A few weeks ago, I spoke briefly on a new passion project of mine, combining natural language processing and virtual reality to start harnessing our tendencies towards conversational interactions to build out a new degree of engagement in a virtual space. Natural language processing is an important segment of machine learning, and powers our digital […]

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February 28, 2017

During conference weeks, it’s kind of amazing to me to see how much seems to happen over the course of a single day or two. Today was the second day of the 2017 Game Developer Conference, but I decided to take a half day to keep on top of work and start exercising some of […]

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February 27, 2017

Tis the season for GDC, VRDC, and a whole host of other 3D, gaming, and immersive technology-related events. This week, combining the spring Virtual Reality Developer Conference and Game Developer Conference, Moscone Center in downtown San Francisco is teeming with developers, designers, audio engineers, marketing, and business folks across the games, entertainment, and VR/AR industries. […]

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February 25, 2017

Teaching in Virtual Reality Every day, I feel incredibly fortunate to go to work in such an amazing industry that has no shortages of new and exciting things to explore and learn. This past week, I got a chance to bring together two of my favorite things that I’ve been doing over the past several […]

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February 7, 2017

Okay, so I’m a bit late to the party, but I finally finished reading Console Wars: Sega, Nintendo, and the Battle that defined a Generation today and wanted to share my thoughts. Console Wars is a book about the birth of the home entertainment console industry in the early 1990’s, and leads us through Nintendo’s journey […]

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January 12, 2017

Do you ever occasionally catch yourself in a memory, only to realize that your perspective has changed? Last night, I found myself replaying a fairly mundane memory when I realized, to my surprise, I was replaying the memory from the third person perspective. It’s unlikely that this was the first time that I had ever […]

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January 9, 2017

A few days ago, between sniffling, sneezing, and attempting to nap away a pretty nasty cold, I was spending some time working on my home-away-from-the-physical-world that I’m building using High Fidelity when something quite literally out of my imagination happened. It was very clearly a scenario where the “problem was between the chair and monitor” – […]

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