Adding 360 Video to Unity

As the line between 360 video and computer-generated interactive content blurs, one thing I find myself frequently being asked is how to add a 360 degree video into a Unity scene for playback. This quick tutorial will walk through a quick way to add 360, 2D video content (e.g. the types video shot from a […]

Setting up a Development Environment for HoloLens

Buckle in, folks! I’m going through the process of setting up my HoloLens Developer Environment so that I can start building with the HoloLens Emulator. I’m basing this off of the absolute bare minimum from the install guides and getting started over at the HoloLens Developer site, and I’ve skipped over a few of the […]