Category: Augmented Reality

October 8, 2017

A couple of weeks back, I saw a request on Twitter for information about how to go about starting or contributing to open source software and projects, and I wanted to share what my experience with OSS has been, and my recommendations for anyone looking to get more involved with it (especially focusing on virtual […]

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November 7, 2016

This election cycle has been exhausting – it feels like today, more than ever, every political party, media outlet, social media site, and advertisement is screaming the message loud and clear: Go Vote. With elections just one day away, the end of this plea comes quickly and, for many folks, not a moment too soon. […]

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May 18, 2016

After wrestling with writing my own implementation of a QR code reader in Unity (you can check out my post on webcam screenshots in Unity here) I finally decided to leave it to the experts and go with a more robust solution. Qualcomm’s Vuforia augmented reality platform, which works for both mobile and head-mounted AR devices, has […]

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May 5, 2016

I am not really a shopaholic, but the Unity Asset Store occasionally makes me question that assertion. I tweeted about spending a good amount of money yesterday buying asset packages, and there was quite a bit of interest in what they were, so I wanted to share the asset packages that I’ve bought that I’m loving […]

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January 22, 2016

Hi everyone! The slides from my talk at the O’Reilly Design Conference on VR and AR interaction considerations are now up on SlideShare! You can browse them below. Interaction considerations with VR and AR from Liv Erickson Want a more in depth look at VR design? How does a two part video series sound? Designing […]

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January 13, 2016

Several weeks ago, I posted an article about how I got into VR development and ended on a few points that I used to guide myself through the process of learning virtual reality development. Since that post, I’m often asked for more advice on how to get into the industry or how to start making […]

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November 30, 2015

Welcome to Monday Musings! These are are shorter-form, note-like blog posts that I share that may or may not be related to VR/AR, but that I want to share some quick thoughts on, get some extra insight on, or share out quickly. I was inspired to write this for a few reasons, but the most prominent […]

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May 5, 2015

Disclamer: I work at Microsoft as a Developer Evangelist, specifically for virtual and augmented reality technology. This means I get to write about and play with cool new tech, but I do *not* get to know secret insider information. I know, I’m bummed out too. This also strictly my own opinion, and does not in […]

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