And I have never, in my life, had so much fun with a conference talk before!
I loved getting a chance to show off today’s VR tech to people who hadn’t had a chance to see it before, and I had several people come up to me after the talk and express that they had already ordered a Cardboard kit to start playing around with VR development! It was exciting to hear that a lot of them were excited to see where VR on the web was going and many of them told me that they didn’t realize that coding up a VR app in JS was possible. It was great to be able to encourage a few more people to take a look at what might be possible with JS for VR, and I think I convinced a few others to get started with their own WebVR projects. The timing of Oculus announcing that they were suspending Mac & Linux support was unfortunate, but it’s not a show stopper and I fully intend to keep playing around (particularly right now with combining Unity & WebGL and polyfills).
Edit 5/17: Here are the original slides, complete with notes!