Month: November 2016

November 17, 2016

At first glance, the cube may look fairly normal. There’s an element of red and blue to the cube, and it doesn’t seem out of the ordinary. The cube itself actually isn’t special at all – but if you take a look at the scene view on the left in the image above, you may […]

Continue Reading
November 16, 2016

The past few weeks have been a blur for me, but in some of the best ways possible. I’ve been able to spend a fair amount of my time programming on the HoloLens, and participated as a mentor in Berkeley’s CalHacks hackathon this past weekend, which was equal parts exhausting and incredibly fun. It was […]

Continue Reading
November 7, 2016

This election cycle has been exhausting – it feels like today, more than ever, every political party, media outlet, social media site, and advertisement is screaming the message loud and clear: Go Vote. With elections just one day away, the end of this plea comes quickly and, for many folks, not a moment too soon. […]

Continue Reading
November 3, 2016

If I’m just starting out with learning augmented, virtual, or mixed reality development, how do I decide which headset to build for? This is one of the most frequently asked questions that I get around developing for immersive technologies, and with good reason – the space around today’s AR, VR, and mixed reality devices is growing rapidly, with […]

Continue Reading