Month: July 2016

July 28, 2016

Buckle in, folks! I’m going through the process of setting up my HoloLens Developer Environment so that I can start building with the HoloLens Emulator. I’m basing this off of the absolute bare minimum from the install guides and getting started over at the HoloLens Developer site, and I’ve skipped over a few of the […]

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July 4, 2016

Hey everyone! If you missed it, my last episode of Just A/VR Show covers some of the basics of getting setup with the SteamVR plugin in Unity for the HTC Vive – I’ve been working on a sample project using these and today’s 5 Minute Script covers the basics of setting up the controllers to […]

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