Month: December 2015

December 30, 2015

star wars styled text from unity

For those of you who may not know, I am a huge Star Wars fan. With all of the excitement going on lately around The Force Awakens (non-spoiler: It was great!) and just a couple of days left before 2016, I wanted to do a quick project to brush up on some of my Unity […]

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December 22, 2015

kittenvr christmas

Hey everyone! In one of my last posts, I mentioned that I had finally gotten back to playing with KittenVR, my simple, short game that I use to teach myself (and others!) the basics of developing for virtual reality with Unity. I’m excited to announce that it has been updated to version 0.2.0, which is […]

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December 14, 2015

Welcome to Monday Musings! These are are shorter-form, note-like blog posts that I share that may or may not be related to VR/AR, but that I want to share some quick thoughts on, get some extra insight on, or share out quickly. Releasing software is scary. At least when I worked on a product team, […]

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December 7, 2015

Welcome to Monday Musings! These are are shorter-form, note-like blog posts that I share that may or may not be related to VR/AR, but that I want to share some quick thoughts on, get some extra insight on, or share out quickly. Today’s Monday Musings topic: Uncanny Valley & VR Portrayal in Science Fiction UNCANNY VALLEY […]

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