Last night, SFVR was featured at the REAL 2015 Conference with some great speakers and awesome exhibitions set up! Here’s my quick recap of what went down.
Month: February 2015
Hi all! It’s been a crazy busy month but I wanted to update on a few new things that I’m working on and get a status update out, partially for my own benefit so I can keep track of what’s going on myself. First, and what was basically the catalyst of this post: I have […]
Hey all! February has been a busy month for me – I’ve been heads down in several projects and cranking out more content for my upcoming Unity tutorial, but over the past few days I worked on a simple scripting exercise to add a timer to the maze I’m building/writing about in the tutorial and […]
As part of my explorations on VR trends, I put together a proof of concept for viewing Ted Talks in VR and how current web experiences will transfer into the new medium that virtual reality brings. I’ve affectionately been referring to the project as Ted Extended, but as a full disclaimer, this is a project I’ve […]
We are finally ready for virtual reality. The smartphone industry and availability of the internet has provided the world with pocket computers and has created an “always on, always connected” mentality that will bridge the gap between physical and virtual environments. Virtual reality is coming (arguably, to some circles, is already here) – but it’s […]