Google Cardboard First Impressions

I’ll admit it – the first time I saw Google’s first public entry into the VR space with Google Cardboard, I laughed. The demo, while really cool for showing potential, was buggy and I quickly felt dizzy trying out the sample applications they had. Only a couple of days after Google I/O, Cardboard felt a […]

Unity: Hello World

Notes from going through the Unity Hello World Tutorial from Emanuel Eferonato: Binding a script to a game object controller is reminiscent of how you connect iOS Storyboard elements to their associated actions in Xcode. At least, the way I did it was – with a drag from the Asset list of scripts to the […]